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 Post subject: Project's name and content
PostPosted: Sun Apr 06, 2008 4:45 pm 
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Joined: Mon Jan 28, 2008 9:44 pm
Posts: 200
Location: France
Ok, big (~bad) news here :

I've been pointed out several times that my project was illegal, because :
  • It uses a copyrighted name in its title.
  • It is provided with copyrighted data.
Because of these two facts, Blizzard could have told me to stop working on this, and I would have been forced to either give up or continue without using anything that is copyrighted.
So, instead of waiting for the bad thing to happen, I decided to free the project from any Blizzard related material, including its name and the provided data set.

As I wont waste my time in making new graphics, models, icons, ..., the project will no longer be a game, but an engine.
So, the project's new name is : Frost Engine.

The bad thing is : that means I wont release any data !
I know it's going to lower people's attention of the project, but I don't have the choice if I don't want to go against the law.
As I know nobody is going to draw original graphics and models at the moment, I still need WoW's data. So, I will write a program to extract everything from your WoW installation.
Yes, that means you'll have to buy World of Warcraft, or at least install it : I think you can download the client for free.

The forum, the wiki and the main site will have to be edited, and most likely re-colored to fit the new name ;)

- Kal.


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