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 Post subject: Shaders, light
PostPosted: Fri Oct 24, 2008 5:23 pm 
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Joined: Mon Jan 28, 2008 9:44 pm
Posts: 200
Location: France
Just to let you know I've written shaders for hardware skinning and lighting (w.i.p. for the later).
They are available in both HLSL (DirectX) and GLSL (OpenGL).
I'll post them here when they're finished ;)

I've also made a wrapper around Ogre's Light class (inheriting MovableObject).

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- Kal.


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